Here’s my version of the classic Spectrum game Starquake, remade for the Nintendo DS. It was made for the RetroRemakes 2008 competition.
If anyone is interested in the source code let me know…
Here’s my version of the classic Spectrum game Starquake, remade for the Nintendo DS. It was made for the RetroRemakes 2008 competition.
If anyone is interested in the source code let me know…
Cracking job too. Good luck wih the judging.
And I WILL grab the source as soon as I get a chance.
M
Happy birthday you ol’ bugger.
This site could do with an update or 2….
Great job! Though a pretty tough game I kept hours in front of my Atari 800 back then. Love the game, love the remake!
Thanks man!
I am teaching a mobile game development class at Pepperdine Unversity and would love to see the source code!
Great job!
I would be very interested in the source code.
I loved this game on the specccy and woul dbe interested in porting it to the Open andora when it arrives….
Hi mat, you’re right, it’s still a great game after all these years…
I’m doing homebrew from time to time (mostly GBA) and I would also love to see the source (who knows, maybe one day I will have a free weekend and will do a GBA Starquake). I totally loved the game on my old Speccy… they are not doing these like those days!
Hey Blindfold,
I’ll try and dig out the source this week and send it over.
I did a few things on the GBA – you know it’s not that different to the DS, so you may find it easy to port over (obviously the lower screen map etc won’t be there!).
(please remind me if I forget to do this….life sometimes gets in the way)
Source code available on this url:
http://www.karmatoad.co.uk/wp-content/uploads/2010/03/Starquake.zip
I’m not sure which version of libnds (ndslib?) I used when I did this. Hopefully it should still compile, but you never know. I used Visual Studio as my IDE, so easiest way to look at this is install it (lite versions are free) and double click the solution file…
Let me know if this works…fingers crossed.